Summary:
Variable FK/IK
Control Creator
AutorigV2
Split Joint
Joints On Curve
Super Connection Editor.
Autorig and Animation Tool.
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Variable FK / IK (python)
This script create a tentacule. It s a variable FK or IK system.
You can change the order and the position of all controls without probleme and you can choose the falloff you want.
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Control Creator (Python)
This script create a new control, you can chose the color add a hook or/and a secondary control.
You can also add to the library some custom control to keep them foreverer.
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WIP: autorig V2 (Python)
Currently, I am working on a new autorig. Three tabs: bipede, quadrupede(for a classic rig) and advanced, which allows us to create a monster with two heads, six arms, three legs and nine tails if we want. And we can choose what we want on this rig: IK or FK , bend , stretch etc…
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Joints on Curve (pyhton)
This script allow you to put a chaine of joint along a curve
You have just to select your curve(s) and say how many you want bones.
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Split Joint (python)
This script allows you to split one or more joints with the same orient as your « joint to split ».
You have just to select your joint(s) and say how many bones you want.
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Super Connection Editor (Mel script)
The Super Connection Editor ( SCE) gives the possibility to connect an attribute on one or more attributes and/or one or more objects.
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Autorig and Animation Tool (Mel script)